lore

lore is a Game development skill for AI agents, published by carapace-sh in the carapace-bin repository on GitHub. Skillspace rates lore D (62/100) and it passed the safety scan; the rating is based on static analysis only.

Use when working with the Epic Games Lore version control system — a centralized VCS designed for game development with binary-first content-addressed storage. Covers architecture, core concepts, server deployment, CLI and server configuration, workflows, and the full command reference. Triggers on: "lore", "Lore", "Epic Games Lore", "loreserver", "version control system", "VCS", "content-addressed", "immutable store", "mutable store", "BLAKE3", "Merkle tree", "FastCDC", "fragment", "partition", "content-defined chunking", "split-write", "shared store", "revision", "branch", "merge", "cherry-pick", "revert", "bisect", "layer", "link", "lock", "staging", "dirty", "obliterate", "packfile", "LoreError", "config.toml", "cli.toml", "lore://", "Lore server", "Lore CLI", "Lore configuration", "Lore FAQ", "Lore roadmap", "Lore system design".

Grade
D
Quality
62 / 100
Safety
Passed
GitHub stars
1,953

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
78 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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