minecraft-modding

minecraft-modding is a Game development skill for AI agents, published by Jahrome907 in the minecraft-agent-skills repository on GitHub. Skillspace rates minecraft-modding C (76/100) and it passed the safety scan; the rating is based on static analysis only.

Full-stack Minecraft mod development skill for NeoForge (1.21+), Fabric (1.21+), and legacy Forge 1.20.1. Scaffolds new mods, adds custom blocks, items, entities, recipes, commands, GUIs, dimensions, and data generation. Knows NeoForge DeferredRegister + event-bus patterns, Forge 1.20.1 MDK/FMLJavaModLoadingContext patterns, and Fabric Registry + ModInitializer patterns. Use when the user asks to create a Minecraft mod, add a feature to an existing mod, fix a mod bug, generate JSON assets/data, support Forge 1.20.1, or migrate between modding platforms. Prefer NeoForge unless the user specifies Fabric, Forge 1.20.1, or Multiloader.

Grade
C
Quality
76 / 100
Safety
Passed
GitHub stars
85

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
92 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
MIT
Adoption
Adopted by 1 other repositories, in 1 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.