navmesh
navmesh is a Game development skill for AI agents, published by a5c-ai in the babysitter repository on GitHub. Skillspace rates navmesh C (70/100) and it passed the safety scan; the rating is based on static analysis only.
Navigation mesh generation and pathfinding skill for game AI. Enables creation and configuration of navigation meshes, pathfinding queries, dynamic obstacles, and navigation agent setup across Unity, Unreal, and Godot engines.
- Grade
- C
- Quality
- 70 / 100
- Safety
- Passed
- GitHub stars
- 1,548
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 92 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 2 collections
- Scope
- Portable: works in any project. Engine-agnostic navmesh pathfinding guidance for any game project
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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