peer-to-peer-multiplayer

peer-to-peer-multiplayer is a Game development skill for AI agents, published by SummerEngine in the summer-engine-agent repository on GitHub. Skillspace rates peer-to-peer-multiplayer C (77/100) and it passed the safety scan; the rating is based on static analysis only.

Use when starting a multiplayer Godot game from scratch — peer-to-peer with host authority. Build the network architecture top-down so authoritative state, routing rules, and real-time rendering aren't bolted on later. Use BEFORE writing game logic, not after. Trigger on "multiplayer", "peer-to-peer", "p2p", "co-op", "host", "multiplayer architecture", "add multiplayer".

Grade
C
Quality
77 / 100
Safety
Passed
GitHub stars
25

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
94 / 100
Maturity
Packaged: licensed, with a version or references
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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