pixijs-events
pixijs-events is a Game development skill for AI agents, published by pixijs in the pixijs repository on GitHub. Skillspace rates pixijs-events C (71/100) and it passed the safety scan; a judge model has also reviewed it.
Use this skill when handling pointer, mouse, touch, or wheel input in PixiJS v8. Covers eventMode (none, passive, auto, static, dynamic), FederatedEvent types, propagation and capture phase, hitArea, interactiveChildren, cursor and cursorStyles, global move events for drag, eventFeatures config. Triggers on: eventMode, FederatedPointerEvent, pointerdown, click, tap, globalpointermove, drag, hitArea, cursor, stopPropagation.
- Grade
- C
- Quality
- 71 / 100
- Safety
- Passed
- GitHub stars
- 48,151
Placed #1 of 6 in the judged category final for Game development.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 94 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Judge review
Placed #1 of 6 in the judged category final for Game development.
- Trigger
93 93 - Instructions
85 85 - Specificity
95 95 - Safety
88 88 - Disclosure
90 90 - Maintenance
65 65
Version-scoped and precisely triggered, structured from mental model to quick start to hit-testing algorithm, with companion skills cross-referenced instead of re-explained.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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