pixijs-events

pixijs-events is a Game development skill for AI agents, published by pixijs in the pixijs repository on GitHub. Skillspace rates pixijs-events C (71/100) and it passed the safety scan; a judge model has also reviewed it.

Use this skill when handling pointer, mouse, touch, or wheel input in PixiJS v8. Covers eventMode (none, passive, auto, static, dynamic), FederatedEvent types, propagation and capture phase, hitArea, interactiveChildren, cursor and cursorStyles, global move events for drag, eventFeatures config. Triggers on: eventMode, FederatedPointerEvent, pointerdown, click, tap, globalpointermove, drag, hitArea, cursor, stopPropagation.

Grade
C
Quality
71 / 100
Safety
Passed
GitHub stars
48,151

Placed #1 of 6 in the judged category final for Game development.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
94 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Judge review

Placed #1 of 6 in the judged category final for Game development.

  • Trigger9393
  • Instructions8585
  • Specificity9595
  • Safety8888
  • Disclosure9090
  • Maintenance6565
Version-scoped and precisely triggered, structured from mental model to quick start to hit-testing algorithm, with companion skills cross-referenced instead of re-explained.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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