rexboard-movement-and-pathfinding
rexboard-movement-and-pathfinding is a Game development skill for AI agents, published by rexrainbow in the phaser3-rex-notes repository on GitHub. Skillspace rates rexboard-movement-and-pathfinding C (73/100) and it passed the safety scan; the rating is based on static analysis only.
Use this skill when working with RexBoard moveTo, pathFinder, MoveTo, PathFinder, moveToward, moveToRandomNeighbor, board paths, A*, occupiedTest, blockerTest, moveableTest, path costs, reachable areas, or tile-by-tile board movement. Triggers on: RexBoard moveTo, RexBoard pathFinder, board path, A*, occupiedTest, blockerTest, moveableTest, findArea, findPath.
- Grade
- C
- Quality
- 73 / 100
- Safety
- Passed
- GitHub stars
- 1,334
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 98 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
- Scope
- Vendor-specific: built around one product. Using public RexBoard MoveTo and PathFinder APIs
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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