rexboard-visibility-and-routes

rexboard-visibility-and-routes is a Game development skill for AI agents, published by rexrainbow in the phaser3-rex-notes repository on GitHub. Skillspace rates rexboard-visibility-and-routes C (73/100) and it passed the safety scan; the rating is based on static analysis only.

Use this skill when working with RexBoard fieldOfView, FieldOfView, board visibility, line of sight, LOS, blockers, cone mode, visible tiles, RexBoard Monopoly, board route traversal, route cost, or directional board paths. Triggers on: RexBoard fieldOfView, FieldOfView, board visibility, line of sight, LOS, RexBoard Monopoly, board route.

Grade
C
Quality
73 / 100
Safety
Passed
GitHub stars
1,334

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
98 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections
Scope
Vendor-specific: built around one product. Using the public RexBoard plugin's field-of-view and route APIs

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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