setup-multiplayer

setup-multiplayer is a Game development skill for AI agents, published by SummerEngine in the summer-engine-agent repository on GitHub. Skillspace rates setup-multiplayer D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Use when the user wants to add multiplayer to an existing single-player game — co-op LAN, co-op online, competitive PvP, or lobbies/matchmaking. Strong opinion that you start with Godot's high-level MultiplayerAPI plus MultiplayerSpawner and MultiplayerSynchronizer; only roll custom networking with a justified reason. Walks peer authority, RPC patterns, replication graph, and irreversible architecture decisions. Trigger on "multiplayer", "co-op", "PvP", "online", "netcode", "rollback", "MultiplayerAPI", "host migration", "matchmaking".

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
25

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
89 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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