sparkengine-custom-allocator
sparkengine-custom-allocator is a Game development skill for AI agents, published by Krilliac in the SparkEngine repository on GitHub. Skillspace rates sparkengine-custom-allocator D (57/100) and it passed the safety scan; the rating is based on static analysis only.
Reference for SparkEngine's four hand-rolled memory allocators — FrameAllocator (per-frame bump), LockFreeRingAllocator (producer/consumer ring), HandleAllocator/VersionedHandle (generational handles), and RHI TransientBufferAllocator (GPU vertex/index suballocation). TRIGGER when you are about to write per-frame or transient allocations, ask "which allocator should I use", need the exact method signatures / thread-safety of one of these, wonder why the code uses naked buffers instead of new/delete, or need to prevent use-after-free on recycled slots/indices. DO NOT TRIGGER for hunting an actual leak or use-after-free bug (use the memory-hunt skill), for general std::unique_ptr ownership questions, or for GPU resource lifetime / ComPtr / RHI backend selection.
- Grade
- D
- Quality
- 57 / 100
- Safety
- Passed
- GitHub stars
- 23
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 80 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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