ue57-viewport-capture
ue57-viewport-capture is a Game development skill for AI agents, published by IvanYangYangXi in the artclaw_bridge repository on GitHub. Skillspace rates ue57-viewport-capture D (62/100) and it passed the safety scan; the rating is based on static analysis only.
Capture UE viewport screenshots (color, depth, normal buffers) and build AI analysis context. Use when AI needs to: (1) take a screenshot of the current viewport, (2) capture depth/normal maps alongside color, (3) analyze scene composition/lighting/performance visually, (4) get viewport image + camera transform for scene analysis. NOT for: runtime game screenshots, cinematic rendering, Sequencer captures.
- Grade
- D
- Quality
- 62 / 100
- Safety
- Passed
- GitHub stars
- 30
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 84 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- Low-risk patterns
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- mentions secrets in text
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.