unity-asset-ops

unity-asset-ops is a Game development skill for AI agents, published by IvanYangYangXi in the artclaw_bridge repository on GitHub. Skillspace rates unity-asset-ops D (66/100) and it passed the safety scan; the rating is based on static analysis only.

Unity Editor asset management via run_unity_python: import, find, create, move, and delete assets. Use when AI needs to: (1) search assets by type or name (AssetDatabase.FindAssets), (2) import external files, (3) instantiate prefabs in scene, (4) create prefabs from GameObjects, (5) create materials and assign shaders, (6) move/rename/delete assets, (7) refresh AssetDatabase, (8) get asset info (path, GUID, type). NOT for: modifying component properties (use unity-component-ops), scene hierarchy (use unity-gameobject-ops).

Grade
D
Quality
66 / 100
Safety
Passed
GitHub stars
30

Unproven: rated by static analysis only, not yet compared head-to-head.

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Our review

Architecture
84 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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