unity-debug
unity-debug is a Game development skill for AI agents, published by dajunctic in the TFT-Fake repository on GitHub. Skillspace rates unity-debug D (65/100) and it passed the safety scan; the rating is based on static analysis only.
Debug, diagnostics and compile state. Read console errors, force recompile, fetch stack traces, list assemblies, manage scripting define symbols, sample memory, and triage editor health. Triggers: debug, diagnostics, triage, error, exception, warning, console error, compilation, recompile, force recompile, refresh, stack trace, assembly, define symbols, scripting defines, memory usage, mono heap, system info, unity version, editor health, unity_diagnose, debug_get_errors, debug_get_logs, debug_check_compilation, debug_force_recompile, debug_get_stack_trace, debug_get_defines, debug_set_defines, debug_get_memory_info, 调试, 诊断, 错误, 异常, 警告, 控制台错误, 编译, 重编译, 强制重编, 堆栈, 调用栈, 程序集, 宏定义, 脚本宏, 平台宏, 内存, 内存占用, Mono 堆, 系统信息, Unity 版本, 域重载, 编辑器健康度.
- Grade
- D
- Quality
- 65 / 100
- Safety
- Passed
- GitHub stars
- 21
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 94 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 1 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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