unity-editor-tools

unity-editor-tools is a Game development skill for AI agents, published by akiojin in the unity-cli repository on GitHub. Skillspace rates unity-editor-tools D (69/100) and it passed the safety scan; the rating is based on static analysis only.

Inspect and control Unity Editor state with unity-cli. Use when the user asks to ping the editor, read console output, inspect or update a project setting, run a menu item, inspect windows or selection, manage packages, or capture profiler data. Do not use for scene authoring or asset edits; use `unity-scene-create`, `unity-asset-management`, or `unity-csharp-edit` for those workflows.

Grade
D
Quality
69 / 100
Safety
Passed
GitHub stars
71

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
97 / 100
Maturity
Structured: ships references or scripts
Security scan
Low-risk patterns
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

What the scanner flagged

  • over-broad allowed-tools ('*')

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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