unity-editor-tools
unity-editor-tools is a Game development skill for AI agents, published by akiojin in the unity-cli repository on GitHub. Skillspace rates unity-editor-tools D (69/100) and it passed the safety scan; the rating is based on static analysis only.
Inspect and control Unity Editor state with unity-cli. Use when the user asks to ping the editor, read console output, inspect or update a project setting, run a menu item, inspect windows or selection, manage packages, or capture profiler data. Do not use for scene authoring or asset edits; use `unity-scene-create`, `unity-asset-management`, or `unity-csharp-edit` for those workflows.
- Grade
- D
- Quality
- 69 / 100
- Safety
- Passed
- GitHub stars
- 71
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 97 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- Low-risk patterns
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- over-broad allowed-tools ('*')
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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