unity-performance
unity-performance is a Game development skill for AI agents, published by AndreySkyFoxSidorov in the UnifiedUnityMCP repository on GitHub. Skillspace rates unity-performance D (68/100) and it passed the safety scan; the rating is based on static analysis only.
Profile and optimize Unity projects without overengineering. Use for frame rate issues, editor tool slowness, allocation spikes, heavy scene scans, build size, or import bottlenecks.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 27
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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