unity-physics

unity-physics is a Game development skill for AI agents, published by Besty0728 in the Unity-Skills repository on GitHub. Skillspace rates unity-physics D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Run Unity physics queries and configure physics at editor time — raycasts, overlap checks, gravity, and physics settings. Use when casting rays, testing overlaps, querying colliders, or adjusting gravity/physics settings, even if the user just says "射线检测" or "物理设置". 执行 Unity 物理查询并在编辑器期配置物理(raycast、overlap 检测、重力、物理设置);当用户要发射射线、检测重叠、查询碰撞体、或调整重力/物理设置时使用。

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
1,430

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 5 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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