unity-terrain

unity-terrain is a Game development skill for AI agents, published by Besty0728 in the Unity-Skills repository on GitHub. Skillspace rates unity-terrain D (66/100) and it passed the safety scan; the rating is based on static analysis only.

Operate on Unity Terrain — create TerrainData, sculpt heights, paint texture layers, and smooth/flatten regions. Use when creating or editing terrain, sculpting or smoothing the heightmap, or painting terrain texture layers, even if the user just says "地形" or "刷地面". 操作 Unity Terrain(创建 TerrainData、雕刻高度、绘制纹理层、平滑/压平区域);当用户要创建或编辑地形、雕刻或平滑高度图、或绘制地形纹理层时使用。

Grade
D
Quality
66 / 100
Safety
Passed
GitHub stars
1,430

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
96 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 6 other repositories, in 1 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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