unreal-pie-control

unreal-pie-control is a Game development skill for AI agents, published by Italink in the UnrealClientProtocol repository on GitHub. Skillspace rates unreal-pie-control D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Control Play In Editor (PIE) and Simulate In Editor (SIE) sessions via UCP. Use when the user asks to start, stop, pause, resume PIE/SIE, or query PIE state and worlds.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
116

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 1 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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