vfx

vfx is a Game development skill for AI agents, published by kyh in the vibedgames repository on GitHub. Skillspace rates vfx D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Real-time 2D VFX cookbook — layered explosions, hit sparks, muzzle flashes, trails, smoke, pickups, heals, shockwaves, weather — with particle parameter recipes, color/readability rules, and mobile-browser performance budgets, from Diablo's VFX talk, Riot's style guide, saint11, and the GDC VFX bootcamps. Use when: 'add effects', 'make the explosion better', 'hits need more impact' (visual side), 'add a trail/aura/sparkle', 'the effects look muddy/noisy', 'particles tank the framerate', or any Phaser particle emitter / blend mode / post-FX work.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
53

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.