worldos-dev
worldos-dev is a Game development skill for AI agents, published by electricsheephq in the WorldOS repository on GitHub. Skillspace rates worldos-dev D (66/100) and it passed the safety scan; the rating is based on static analysis only.
Develop, test, and QA the WorldOS plugin (the living-world D&D 5e engine). Use when implementing an engine/content/QA change, running or scoring a playtest, running the blind AI-playtester GUI harness, delegating a build to a subagent, or resuming the project after a compaction. Encodes the exact dev loop (worktree → additive change → focused single-process pytest → PR → merge → prune), the story/mech QA loop (duo / combat-sprint runners + the 3 lenses + behavioral gate), the GUI QA loop (the
- Grade
- D
- Quality
- 66 / 100
- Safety
- Passed
- GitHub stars
- 22
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 96 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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