xb-physics

xb-physics is a Game development skill for AI agents, published by google in the xrblocks repository on GitHub. Skillspace rates xb-physics D (57/100) and it passed the safety scan; the rating is based on static analysis only.

Add rigid-body physics to an XR Blocks app using the Rapier3D engine — gravity, collisions, and (with xb-depth) colliders that match real-world geometry so virtual objects bounce off the floor and furniture. Use for ball pits, throwing/ dropping objects, projectiles, or any depth-aware physical interaction. Covers enabling physics via `options.physics.RAPIER`, the `initPhysics(physics)` / `physicsStep()` Script hooks, and the depth-mesh collider recipe. There is no `enablePhysics()` method — assigning `options.physics.RAPIER` is what turns it on.

Grade
D
Quality
57 / 100
Safety
Passed
GitHub stars
444

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
79 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Apache-2.0
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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