yume-juice-designer

yume-juice-designer is a Game development skill for AI agents, published by kamwoh in the yume repository on GitHub. Skillspace rates yume-juice-designer D (61/100) and it passed the safety scan; the rating is based on static analysis only.

Designer for "game feel" — the polish layer of particles, screen shake, hit-pause, flash, camera kicks, and timing curves that make actions feel impactful. Distinct from yume-asset-designer (which picks visuals) and yume-visual-designer (which judges aesthetics) — this skill owns the kinetic micro-feedback per signal/event. Outputs juice-design.md + extends rules with juice effects (camera_shake, particle_emit, time_scale, flash_overlay) tied to game signals.

Grade
D
Quality
61 / 100
Safety
Passed
GitHub stars
20

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
87 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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