yume-map-author

yume-map-author is a Game development skill for AI agents, published by kamwoh in the yume repository on GitHub. Skillspace rates yume-map-author D (63/100) and it passed the safety scan; the rating is based on static analysis only.

Fit-fit LEVEL/MAP authoring from a semantic top-down map image. Third sibling of yume-hud-author / yume-screen-author. Reads the per-game context from tools/visual_layout/wireframe_to_map.py preprocess (entity catalog with tags + asset_resolution anchor/zone hints + scatter_presets + world bounds + pixel→world coord transform) AND the map PNG via vision. Authors a level entities.json fragment where every initial_instance.def + pattern.def exists in the game's entity catalog (manifest-only, no invented def_ids), every position is computed deterministically from pixel bbox via the coord transform AND validated in-bounds, every pattern picks a scatter_preset and respects density+cap. Replaces the CV-based compile_map pipeline. Tier 2.7v (2026-05-20).

Grade
D
Quality
63 / 100
Safety
Passed
GitHub stars
20

Unproven: rated by static analysis only, not yet compared head-to-head.

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Our review

Architecture
90 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

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  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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