yume-shooter-designer
yume-shooter-designer is a Game development skill for AI agents, published by kamwoh in the yume repository on GitHub. Skillspace rates yume-shooter-designer D (62/100) and it passed the safety scan; the rating is based on static analysis only.
Genre-specific GDD writer for shooter / FPS / arena-shooter games. Extends yume-game-designer's generic MDA framework with FPS-specific required sections — movement profile (numbers, drag, diagonal), weapon arsenal table (≥2 weapons with full ballistic specs), enemy roster with weapon-matchup, ammo economy (math-checked), Y-axis policy, projectile-obstacle interaction, hit/kill feedback, restart UX. Pairs with yume-shooter-reviewer (10-axis FPS-strict review). Use when the prose pitch claims "shooter", "fps", "doom-style", "arena shooter", or similar.
- Grade
- D
- Quality
- 62 / 100
- Safety
- Passed
- GitHub stars
- 20
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 89 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.