yume-visual-designer

yume-visual-designer is a Game development skill for AI agents, published by kamwoh in the yume repository on GitHub. Skillspace rates yume-visual-designer D (64/100) and it passed the safety scan; the rating is based on static analysis only.

Visual / art-direction critic for built Yume games. Runs the game (or reads existing captures), examines frames for aesthetic quality across 7 axes (readability, contrast, color harmony, layout balance, visual hierarchy, HUD integration, theme coherence), and produces a visual-review.md with prioritized JSON edits to improve how the game looks. Distinct from yume-qa-tester (which checks correctness) and visual-qa (frame-diff automation) — this skill is the LLM art director that makes the game pretty after it works. Output is actionable specific edits (color hex changes, size tweaks, position adjustments), not vague aesthetic opinions.

Grade
D
Quality
64 / 100
Safety
Passed
GitHub stars
20

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
93 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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